"VertexlitGeneric"
{
	"$basetexture" "models\objects\m_volcano\cruach_brick_e"
    "$bumpmap" "models\objects\m_volcano\cruach_brick_e_n"
	// "$normalmapalphaenvmapmask" 1
	
	// "$envmap" "env_cubemap"
    // "$envmapcontrast" "1"
    // "$envmaptint" "[.9 .9 .9]"
    
    "$surfaceprop" "concrete"
    "$model" 1

}