"VertexLitGeneric"
{
	"$basetexture" "models\monster\braha\braha_old"
	"$bumpmap" "models\monster\braha\braha_old_normal"

	"$nocull"		1
	"$nodecal" 		0
	"$alphatest" 		0
	"$translucent" 		0
	"$halflambert"		1

	"$envmapmask"		""

	"$phong_enable"		1            
	"$phongexponent" 	60
	"$phongboost" 		2

	
	"$rimlight_enable"	1
	"$rimlight_exp"		7
	"$rimlight_boost"	50


	"$sss_enable"		1
	"$sss_color"		"[0.3 0 0 0.2]"
}
