"VertexLitGeneric"
{
	"$baseTexture" "z-o-m-b-i-e/STALKER/trees/trees_bark_a_02"
	"$bumpmap" "z-o-m-b-i-e/STALKER/trees/trees_bark_a_02_norm"
	"$surfaceprop" "wood"
	"$detail" "z-o-m-b-i-e/STALKER/trees/trees_det2"
	"$detailscale" "3.00"
	"$detailblendfactor" "0.8"
	"$detailblendmode" "0"
}
