"LightmappedGeneric"
{	
	"$baseTexture" "Generic/L06/L06_pavestone"
	"$surfaceprop" "Stone"
	"$bumpmap" "Generic/L06/L06_pavestone_normal"

	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1

	"lightmappedgeneric_HDR_dx9"
		{
                        "$envmaptint" "[.08 .08 .08]"
		}
}