"VertexLitGeneric"
{
	"$baseTexture" "z-o-m-b-i-e/metro_2033/metal/metal_truba3"
	"$bumpmap" "z-o-m-b-i-e/metro_2033/metal/metal_truba3_norm"
	"$surfaceprop" "metal"
	"$detail" "z-o-m-b-i-e/STALKER/detail/detail_metall_det1"
	"$detailscale" "6.00"
	"$detailblendfactor" "1.0"
	"$detailblendmode" "0"
}