"LightmappedGeneric"
{
	"$baseTexture" "generic/l00/l00_wall_frieze_a"
	"$surfaceprop" "stone"
	"$bumpmap" "generic/l00/l00_wall_frieze_a_normal"
	"%keywords" "L00"

	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1

	"lightmappedgeneric_HDR_dx9"
		{
                        "$envmaptint" "[.35 .35 .35]"
		}
}
