"WorldVertexTransition"
{
	"$basetexture" "Nature/mudground002"
	"$basetexture2" "Nature/grass_08"
	"%tooltexture" "Nature/blendgroundtograss008_tooltexture"
	"$blendmodulatetexture" "Nature/grass_blendmask"
	"$bumpmap" "Nature/dirtground001_height-ssbump"
	"%detailtype" "tf_forest_grass"
	"%keywords" "tf"
	"$ssbump" "1"
	"$surfaceprop" "dirt"


}
