"vertexlitgeneric"
{

	"$basetexture" "models\objects\m_extra\pipe_big_a"
	"$bumpmap" "models\objects\m_extra\pipe_big_a_n"

	"$model" "1"
	
	"$nocull" "0"
	
	"$nodecal" "1"
	
	"$envmap" "env_cubemap"
	// "$normalmapalphaenvmapmask" "1" 
	"$envmaptint" "[.7 .7 .7]"
	"$envmapcontrast" "1"

}
