"vertexlitGeneric"
 {
	"$basetexture" "models\objects\Crescent\landmark_bosspillar_a"
    "$bumpmap"     "models\objects\Crescent\landmark_bosspillar_a_n"	
	
	"$selfillum" 1
	"$halflambert" "1"
	"$model" "1"
 }
