"LightmappedGeneric"
{
	"$baseTexture"	"Generic/L08/L08_stone_ornament"
	"$surfaceprop" "Stone"
	"$bumpmap" "Generic/L08/L08_stone_ornament_normal"
	"%keywords" "L08"

	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
}
