"VertexLitGeneric"
{
	"$basetexture" "models\monster\braha\braha_tree_bark"
	"$bumpmap" "models\monster\braha\braha_tree_bark_normal" 

	"$noalphamod"		0
	"$nocull"			0
	"$nodecal" 			1
	"$alphatest" 		0
	"$translucent" 		0
	"$halflambert"		1

	"$envmapmask"		""

	"$phong_enable"		1            
	"$phongexponent" 	10
	"$phongboost" 		2

	
	"$rimlight_enable"	1
	"$rimlight_exp"		7
	"$rimlight_boost"	45
	
}
