"LightMappedGeneric"
{
	"$baseTexture" "z-o-m-b-i-e/metro_2033/grnd/grnd_hay"
	"$bumpmap" "z-o-m-b-i-e/metro_2033/grnd/grnd_hay_norm"
	"$surfaceprop" "dirt"
	"$detail" "z-o-m-b-i-e/STALKER/detail/detail_dirt_det1"
	"$detailscale" "9.00"
	"$detailblendfactor" "1.0"
	"$detailblendmode" "0"
                "%detailtype" "rural_dirt_leaves"
}
