"VertexLitGeneric"
{
	
	"$baseTexture"	"models/rmodels/Potion_invisible/Invisible_potion"
	"$surfaceprop" "Glass"
	"$bumpmap" "models/rmodels/Potion_invisible/Invisible_potion_normal"

	"$normalmapalphaenvmapmask" 1
	"$envmapcontrast" 1
	"$envmapsaturation" 1
	//"$envmaptint" "[1 1 1]"

	"$envmap" "env_cubemap"
}
