"VertexLitGeneric"
{
	"$basetexture" "models/FFXII/Chaos/s0005_03"
	"$phong" 1
	"$model" 1	
	"$alphatest" 1
	"$halflambert" 1
	"$nocull" 1
	"$envmap"	"env_cubemap"
	"$envmaptint"	"[0.2 0.2 0.2]"
	"$envmapfresnel"	"1"
	"$envmaplightscale" "1"
	"$normalmapalphaenvmapmask"	"1"
}
